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AI Insights · Timothy · January 2023

Top 5 Educational Games in Ireland Q4 2022: Unified Platform Performance

Discover the performance trends of the top 5 educational games in Ireland during Q4 2022, focusing on downloads, revenue, and active users from Sensor Tower data.

Top 5 Educational Games in Ireland Q4 2022: Unified Platform Performance

In the fourth quarter of 2022, the top 5 educational games in Ireland showed varied performance across downloads, revenue, and active users. Here’s a detailed look at their metrics based on Sensor Tower data.

Reading Eggs - Learn to Read from Blake eLearning saw its weekly revenue fluctuate, peaking at around $5.3K in early October and closing the quarter at roughly $3.9K. Weekly downloads experienced a decline from 1.1K in late September to approximately 476 by the end of December. Active users also dipped, starting at 8.1K and ending at around 6K.

Lingokids - Play and Learn by Monkimun Inc. showed stable weekly revenue, reaching a high of about $2.2K at the end of November. Downloads remained relatively steady, fluctuating between 332 and 505 over the quarter. Active users hovered around 1.3K, with a slight increase towards the end of December.

MindPal - Brain Training Games from Elektron Labs Inc. experienced a peak in weekly revenue of approximately $931 in early November. Downloads varied, peaking at 1K in late October and closing the quarter at about 661. Active users remained fairly consistent, averaging around 7.8K throughout the quarter.

Speech Blubs: Language Therapy by Blub Blub Inc. showed modest weekly revenue, peaking at around $624 in late November. Downloads saw a significant drop, starting at 148 in late September and falling to 22 by the end of December. Active users also decreased, starting at 504 and ending the quarter at 390.

Kiddopia - Kids Learning Games from Kiddopia, Inc. reported steady weekly revenue, hitting a high of around $510 in late November. Downloads fluctuated, peaking at 160 in late October and again at the end of December. Active users remained stable, averaging around 1.2K throughout the quarter.

These insights offer a snapshot of the educational gaming market in Ireland for Q4 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023